
Stage 2
Evolves from CharmeleonAbility
Energy Burn
As often as you like during your turn (before your attack), you may turn all Energy attached to Charizard into Fire Energy for the rest of the turn. This power can't be used if Charizard is Asleep, Confused, or Paralyzed.
Discard 2 Energy cards attached to Charizard in order to use this attack.
Weakness
Resistance
Retreat Cost
Card Format
UnlimitedExpansion

Card Number
4
Rarity
Rare Holo
Regulation mark
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