
Ability
Energymite
Once during your turn (before your attack), you may use this power. If you do, Electrode is Knocked Out. Look at the top 7 cards of your deck. Choose as many Energy cards as you like and attach them to your Pokemon in any way you like. Discard the other cards. This power can't be used if Electrode is affected by a Special Condition.
Does 10 damage to 2 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Weakness
Resistance
Retreat Cost
Card Format
UnlimitedExpansion

Card Number
93
Rarity
Rare Prime
Regulation mark
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