
Stage 2
Evolves from Dark HaunterAbility
Deep Sleep
As long as any Dark Gengar are in play, a player flips 2 coins for each of his or her Pokemon that is Asleep at the end of each turn. If either of them is tails, that Pokemon is still Asleep. This power stops working if Dark Gengar is Asleep, Confused, or Paralyzed.
If your opponent has any Benched Pokemon, you may choose 1 of them and switch it with the Defending Pokemon (before doing damage or other effects of this attack). Either way, the Defending Pokemon is now Asleep.
Weakness
—
Resistance
Retreat Cost
Card Format
UnlimitedExpansion

Card Number
6
Rarity
Rare Holo
Regulation mark
—